1.2.8 Balance Patch
hello. Liberty Dust.
It's already October...!
It's October, and the balance patch is going to be big.
hero
Duregon Liberation Renewal
Before
-50% increased Critical Strike Damage
-Increases skill damage by 3% when leveling up
-The range of experience points gained is widened.
-Whenever a monster dies, there is a certain probability that a fireball will fly in all directions.
After
- increase Fireball projectiles 3
-Each level increases skill damage 4%, and the maximum value is changed to 150%.
-50% increased Critical Strike Damage
-Whenever a monster dies, there is a certain probability that a fireball will fly in all directions.
We would like to change the first liberation as above so that it can be used on other maps.
Also, in order to maximize Duregon's ability, we have made the changes above.
Cactus
You can upgrade the cactus thorn skill through skill selection.
Increases HP % skill damage value when selected once: 30%
[Thorn skill is not classified as an attack skill.]
Electric Robot nerd
Robot base damage changed to 250 >>> 150%.
Instead, the electric robot fanatic robot can be upgraded through skill selection.
Increases HP % skill damage value when selected once: 50%
[Robots are not classified as attack skills.]
Imp
HP 6 >>> 7
Addition of 1 skill selection room. 55 >>> 65 % chance to gain an added random ability during skill selection
lumberjack
The gauge fills up whenever it doesn't move.
Whenever there is no motion, the guage fills up. If the gauge is full and is consumed, Skill Cooldown is 50% faster and skill damage is increased by 50 >>> 80% during that time.
Ability time (seconds) modified
10 >>> 6s
skill
[Added content is written in blue text.]
wisp
- Increase Skill Damage
heart of fire
- Slightly reduced Skill Damage [Very slightly reduced overall]
Cold [cancle]
- Slightly reduced Skill Damage [Slightly reduced basic damage in the second half]
saw blade
- Increase Skill Damage
Blowfish
- Increase Skill Damage
- Increase holding Buff time
- Blowfish basic size up
- Does not go to the side of the screen.
Meteor
- Reduced cooldown time and reduced upgrade level related to cooldown
- Increased maximum projectiles
Poison
- Add maximum number of solitary balls system
Whenever the maximum number of solitary orbs is exceeded, the oldest farts disappear, ignoring the duration.
Poison have a chronic problem.
Due to the longer duration compared to other skills, many Poison are left on the map, causing lag or bouncing.
To solve this problem, optimization work and maintenance time of the Poison were reduced, but
Since this problem is a chronic problem of Poison, we have added the maximum number system as above.
skull
- Add maximum number of skeleton warriors system
item
Blue marine
- Changed the maximum number of cold balls
hell jar
- Skill damage change 200% >>> 180%
lava mirror
- Whenever the fireball is reflected, it inflicts splash damage around it.
Item Combination
-If you put a jin : item in the combination material, the jin item will be presented in the options according to the number of jin : items used as the material.
[If problems occur during testing, it may be added after the next update.]
In-game object items
wing
- If you eat wings, you become invincible while your movement speed increases.
land of destruction
Increases skill damage when using Cursed Box 15 >>> 20%
The HP of Special Summoned Monsters is reduced by 30% of the HP of the Commercial Version.
Neutral monster's HP is doubled
fallen angel
When the sealing stone is dismantled, the boss will be reduced to 120 >>> 80%.
Originally, the boss's HP was increased by removing the corrupt judge, but it is changed to decrease the boss's HP at the same time as the corrupt judge.
Fallen Angel monster's attack power increased to 1 >>> 3
Boss HP increased to 666 >>> 1000
Red gems no longer appear in the Fallen Angel clear reward.
There is a chance to obtain red gems from normal monsters in Fallen Angels.
etc
Red gems are no longer obtained as a reward when clearing the brown forest and desolate desert.
Attendance event reward
- Attendance event rewards will be slightly modified .
[Applied on October 1st]
The goal of the update we are preparing for this October is
It is to improve the fatigue of item farming and to increase the essence of the game by combining it in more variety.
We will make Dark Survival more interesting and fun as much as you want to introduce it to your friends.
thank you
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